Tuesday, February 14, 2012

Day 3 - More Blocking

Today we split up sections of the scene between us so we can focus on a little bit of refining which will help establish the final look of the environment. Mind you this is still technically just blocking so a lot of the details are just quick ideas trying to figure out forms and scale throughout the scene. Below is the section where ultimately the character would be standing so we did some tests on how we wanted the floor and some of the spaces to look.


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