Wednesday, February 22, 2012

Day 5 - Some Time Off

Imported the project into unity and got some test lighting setup in the scene. Might have cranked the settings up a bit too high as its taking forever to bake out the light map. Also, quickly realized our mesh densities might be a bit high. But with this we'll be able to start setting the mood for the scene. We had a long weekend so next update will be in a few days, but will hopefully feature in-game content. For now here's a screen of current progress.


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